Joshua Crow is a seasoned software engineering professional with extensive experience in game development and simulation systems. Currently serving as Principal Software Engineer at Bladework Games since July 2024 and at Ghostpunch Games since June 2020, Joshua Crow specializes in backend platform development and Unreal Engine workflows. Prior to these roles, Joshua worked at Cole Engineering Services, Inc. as Senior Software Architect, focusing on real-time distributed simulation and training systems, and at CAE in military simulation. Joshua Crow began a long career at n-Space, progressing through various roles from Lead Engineer to Project Manager. Joshua Crow holds multiple advanced degrees in Computer Science, Medical Informatics, and Business Administration from the University of Central Florida and the University of Florida, along with a Bachelor of Science in Computer Science from Stetson University.
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