Nicholas Sundermeyer

Gameplay Programmer at Giant Squid

Nicholas Sundermeyer is an experienced gameplay programmer currently working at Giant Squid since April 2023, with previous programming roles at Deck Nine Games from March 2020 to April 2023, contributing to projects like Life is Strange: True Colors and The Expanse: A Telltale Series. Nicholas held positions in various companies, including Head of Product at Spotpost and Design Engineer at Jaunt XR, where work involved prototyping and designing immersive experiences using volumetric capture technology and Unity. Nicholas has also taught video game design, programming, and animation to elementary school children at Myers Learning, LLC, and gained early experience with mobile game development and design through internships at Tricky Software Inc. and Jaunt XR. Nicholas holds a Bachelor of Science degree in Computer Science and Game Development from the University of Denver.

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