Rotem Abramov

Unity Developer at Gliding Deer

Rotem Abramov has a diverse work experience, starting with their current position at Gliding Deer as a Unity Developer, where they have been working since 2021. Prior to that, they worked at M51 Entrepreneur Labs as a Software Developer, where they developed and optimized a Unity-based mediation platform and created Unity-based hyper casual games. Before joining M51 Entrepreneur Labs, Rotem Abramov worked at Intel Corporation as a Layout Designer from 2015 to 2020, focusing on the layout design of connectivity chips. They also had experience at Matechet Maabarot, where they served as a Machine Programmer, creating prototypes, developing ladder and C# GUI, and leading a project in Brazil.

Rotem Abramov pursued their education at Technion - Israel Institute of Technology from 2010 to 2012, during which they obtained a Practical Engineer degree in Electronics and Computer. In 2020, they enrolled at SVCollege and attained an Associate of Arts and Sciences - AAS degree in Computer Games and Programming Skills.

Links

Org chart

Timeline

  • Unity Developer

    January, 2023 - present

  • Technical Artist

    August, 2021