Alexis Fioretti is a seasoned professional in the field of environment and lighting art, with extensive experience in both team leadership and technical management across multiple companies. As a Lead Environmental Artist at Nimble Giant Entertainment, Alexis specialized in Unreal Engine 4, managing tasks through Shotgun and Jira, focusing on lighting processes for various environments. Currently serving as a Technical Manager at Globant, responsibilities include performance assessments, project planning, and the creation of new pipelines for lighting disciplines in Unreal Engine 4 and 5. Previous experience includes roles at Gameloft as a Lead 3D artist, where Alexis delivered mobile game environments, and as a co-founder and Technical Director at WPStudio, coupled with academic contributions as an academic coordinator and professor at Image Campus. Alexis holds degrees in 3D Production and Professional Video Game Programming from Image Campus.
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