Zoe Piepmeier is an experienced software engineer with a diverse background in the gaming and technology industries. Beginning as a Software Engineer Intern at Electronic Arts Chicago, Zoe designed a metrics/reports server and progressed to roles at Electronic Arts Montreal, focusing on gameplay mechanics for Spore Hero, and Robomodo, where Zoe contributed to Tony Hawk: SHRED through camera, gameplay, and UI development. At Google, Zoe currently serves as a Staff Software Engineer, working on enhancing Google Takeout's core platform while previously engaging in privacy verification initiatives. Additionally, Zoe has experience managing IT support as a Computing Assistant College Coordinator at Yale University.
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