Tomas Kleinmann is a seasoned Product Manager and Senior Game Designer with a diverse background in game design and monetization strategies. They have held key positions at notable companies such as SuperScale, where they led successful projects like Tiny Tower and Transit King Tycoon, significantly increasing revenue and player retention. Tomas began their career in the game industry as a journalist and has since gained extensive experience in game management, content creation, and team collaboration. They hold a Master’s degree in Law from Paneurópska Vysoká Škola, completing their studies in 2013. Currently, Tomas continues to shape the gaming landscape at GRIP Studios.
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