Callum S. is an experienced software engineer and game design professional with a strong background in full-stack development. Currently working at Grist Labs and Savage Game Design, Callum has held various roles including Gameplay Director and Software Engineer. Previous positions include software development at Ultracomms and applied engineering at the University of Southampton, where Callum contributed to cross-disciplinary research projects and developed innovative digital tools. Callum holds a PhD in Computer Science from the University of Southampton, complemented by a Bachelor's degree in the same field, and has a history of leadership in tech entrepreneurship through roles at HackaSoton.