Guerrilla
Jeremy Laumon currently serves as the Lead Rendering Hardware Interface Programmer at Guerrilla, a position held since August 2019, along with roles including Senior Principal Tech Programmer, Principal Tech Programmer, and Senior Graphics Programmer. Prior experience includes being the Lead Engine Programmer at Pastagames from September 2013 to August 2019, where significant contributions were made to the development of "Wild," a PS4-exclusive game utilizing Pastagames' engine. Earlier roles include Graphics & Engine Programmer at Pastagames, focusing on porting "Hell Yeah! Wrath of the Dead Rabbit" to PS3, as well as being involved in 3D engine development for an augmented reality iOS game and creating image analysis plugins during an internship at LAAS-CNRS. Jeremy Laumon obtained a Master of Science in Computer Science from Université Toulouse III - Paul Sabatier between 2005 and 2011.
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