Dylan Nelkin

Technical Designer at Half Mermaid

Dylan Nelkin is a Technical Designer at Half Mermaid since December 2023 and has extensive experience in game design across various companies. Previously, Dylan worked as a Game Designer at WorldWinner, focusing on designing and playtesting skill games for mobile and web platforms, as well as creating UI/UX flows. Prior to that, Dylan contributed as a Contract Game Developer at Half Mermaid, assisting in the completion of the game Immortality. Other notable roles include Game Designer at Move38, Inc., Junior Game Designer at Dire Wolf Digital, Graduate Research Assistant at NYU Stern School of Business, Game Development Intern at Arkadium, and Instructor at iD Tech Camps. Dylan holds a Master of Fine Arts in Game Design from NYU Game Center and a Bachelor’s Degree in Game Design and Development from Rochester Institute of Technology.

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Brooklyn, United States

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Half Mermaid

Half Mermaid is a video game production company based in Brooklyn, New York. We were founded in 2017 by four time Bafta winning writer-director Sam Barlow, creator of Her Story. In 2019, our first title, Telling Lies, was published by Annapurna Interactive. This intimate investigative thriller received rave reviews and was heralded for the depth of its story and the performances of its cast. In 2022, we released IMMORTALITY to critical acclaim, including receiving the first perfect 10/10 score in Edge Magazine for an independent game. It tells the story of Marissa Marcel, a vanished actress who starred in three movies that were never released. In 2023, we began production on our most ambitious title to date, Project █████.


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