Halfbrick
Ricardo P. is an experienced audio designer and sound artist with a diverse background in game audio, sound design, and music composition. Currently employed at Halfbrick since August 2020, Ricardo previously worked as a sound artist at Eclectic Sound and as a freelance audio engineer from June 2011 to January 2020. Notable contributions include serving as a game audio engineer and composer at Chaos Theory Games and designing sound and composing music for over 700 projects, including TV commercials and documentaries while at Miranda y Tobar. Academic qualifications include a diploma in Audio Implementation on Wwise from the School of Video Game Audio and a degree in Sound Engineering from DuocUC, supplemented by further training in Unity3d Audio Reel.
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