Hardsuit Labs
Nathan Kellams has a diverse work experience in the gaming industry. Nathan started their career in 2013 as a Quality Assurance Tester for Guild Wars 2 at ArenaNet LLC, where they focused on visual assets testing and fulfilled test requests from development teams. In 2014, they joined 343 Industries and took on the role of Lead Pipeline Tools Tester/Software Test Engineer II on Halo. During their time at 343 Industries, they collaborated with tools developers to create automated tests, designed test plans for new tools and workflows, and conducted branch integration test passes. In 2023, Nathan joined Hardsuit Labs as a QA Test Engineer.
Nathan Kellams attended DigiPen Institute of Technology from 2006 to 2010, where they obtained a Bachelor's Degree in Production Animation.
Hardsuit Labs
Hardsuit Labs was founded with the same goal as every other game development studio that has ever existed to make great games. It takes talented, driven people to make great games. Here at the Lab, we work hard to create and to maintain an environment that not only attracts those people and keeps them here, but that allows them to thrive and to dowhat they do best – to make great games. It’s not always as easy as it sounds, but it really is that simple.