Aljernon Bolden

Software Engineer at Harebrained Schemes

Aljernon Bolden is a seasoned software engineer with over a decade of experience in the gaming industry. Currently leading a team of 25 engineers at Harebrained Schemes since October 2010, Aljernon specializes in project architecture, workflow management, and mentorship, while contributing to various systems from UX/UI to gameplay. Prior experience includes roles as a Unity Developer and Embedded Developer at Smith & Tinker, Inc., as well as a Software Developer at Handheld Games. Aljernon holds a Certificate in Management Essentials from Harvard Business School Online and a Bachelor of Science in Game Design & Development from Full Sail University.

Location

Seattle, United States

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Harebrained Schemes

Founded in 2011, Harebrained Schemes is known for its award-winning Shadowrun and Battletech series that combine exciting tactical gameplay with nuanced and engaging stories. Acquired by Paradox Interactive in 2018, HBS has grown to support two full project teams. Our Studio is committed to fostering a diverse and inclusive development team, and to creating game experiences for a diverse gaming community. People of all ages, gender identities, sexual orientations, cultures, ethnicities, and religions – who share our commitment to inclusivity and respect – are welcome here. Titles include: BattleTech (PC in 2018) Necropolis (On PC, Playstation 4 and Xbox One, 2016) Shadowrun: Hong Kong (PC 2015) Shadowrun Dragonfall - Directors Cut (PC and mobile, 2014) Golem Arcana (Retail, 2014) Shadowrun: Dragonfall (PC, 2014) Shadowrun Returns (Steam and mobile, 2013) Strikefleet Omega (iOS, Android, 2012) Crimson: Steam Pirates (iOS, Chrome, 2011) For more information visit http://harebrained-schemes.com/.


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Employees

51-200

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