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Levi Schneidewind

Senior Tools Engineer at Harebrained Schemes

Levi Schneidewind is an experienced Senior Tools Engineer at Harebrained Schemes since May 2021, following a successful tenure as Lead Developer at Underbite Games from April 2014 to May 2021. Prior to this, Levi held a Developer position at Underbite Games and completed an internship at YETi CGI in 2013. Levi specializes in game development, rapid prototyping, and mobile and HTML5 applications. Educational background includes a Bachelor of Applied Science in Digital Animation and Game Design from Ferris State University, completed in 2014.

Location

Seattle, United States

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Harebrained Schemes

Founded in 2011, Harebrained Schemes is known for its award-winning Shadowrun and Battletech series that combine exciting tactical gameplay with nuanced and engaging stories. Acquired by Paradox Interactive in 2018, HBS has grown to support two full project teams. Our Studio is committed to fostering a diverse and inclusive development team, and to creating game experiences for a diverse gaming community. People of all ages, gender identities, sexual orientations, cultures, ethnicities, and religions – who share our commitment to inclusivity and respect – are welcome here. Titles include: BattleTech (PC in 2018) Necropolis (On PC, Playstation 4 and Xbox One, 2016) Shadowrun: Hong Kong (PC 2015) Shadowrun Dragonfall - Directors Cut (PC and mobile, 2014) Golem Arcana (Retail, 2014) Shadowrun: Dragonfall (PC, 2014) Shadowrun Returns (Steam and mobile, 2013) Strikefleet Omega (iOS, Android, 2012) Crimson: Steam Pirates (iOS, Chrome, 2011) For more information visit http://harebrained-schemes.com/.


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Employees

51-200

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