Joshua Pinsent is a skilled software engineer with a Bachelor's Degree in Computer Science from the University of Guelph. Currently employed at Haven Studios Inc since October 2021, Joshua previously held positions at Ubisoft as a Tools Programmer and at Electronic Arts (EA) as a Software Developer and Associate Developer. Joshua's extensive experience includes developing tools to enhance workflows, programming with languages such as C#, Python, and C++, and utilizing game engines like Frostbite. Additionally, Joshua has contributed to web development projects and mobile game development using Unity, while also gaining valuable experience as a Teaching Assistant at the University of Guelph.
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