Andrew Lewis

Chief Creative Officer at HAVIK

Andrew Lewis has a diverse work experience in various roles related to computer graphics and visual effects. Andrew currently holds the position of Chief Creative Officer at HAVIK, where they are responsible for overseeing the creative direction of the company. Prior to this, Andrew worked as an Art Director at HAVIK, where they developed virtual reality military simulation software.

Before joining HAVIK, Andrew served as the 3D Department Lead at Infuse Medical, where they took ownership of CG work for animation, VR apps, and interactive media. Andrew also worked as a 3D Artist at FuseFX, contributing to VFX for episodic television shows like American Horror Story and Agents of SHIELD. Additionally, they worked as a VFX Generalist at Inhance Digital, a Lead 3D Artist at Rock Paper Scissors LLC, a 3D Generalist at Encore Hollywood, and a 3D Generalist at yU+co.

Andrew has also worked as a freelance 3D Generalist, taking on various projects such as texturing cars for a feature film, creating a digital double of Eminem, and architectural visualization for a gun shop. Andrew started their career as an Environment Artist at FuriousFX and later became a Character Artist at Encore Hollywood.

Throughout their career, Andrew has demonstrated expertise in areas such as modeling, texturing, shading, lighting, compositing, and pipeline development. Andrew has also received recognition for their work, with an episode of American Horror Story that they contributed to winning a Primetime Emmy for Best VFX.

Andrew Lewis attended the University of Idaho from 2003 to 2008, where they obtained a Bachelor of Science degree in Virtual Technology and Design.

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