The Game Design and Development Team at Heart Machine is responsible for conceptualizing, designing, and building the core gameplay mechanics and systems that shape the player experience. This includes developing engaging narratives, creating immersive levels, and ensuring technical excellence in game performance and functionality. The team collaborates closely to bring innovative and captivating game worlds to life.
Cameron Razavi
Junior Designer
Christian Stewart
Senior Technical Game Designer
Eduardo Rodrigues
Gameplay Engineer
Jason Keeney
Tech Director
Jordan Fanaris
Level Designer
Katy Tomlinson
Senior System Engineer
Lars Magnus Fylke
Lead Gameplay Engineer
Mars Ashton
Senior Designer
Peter Hastings
Senior Programmer
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