Heavy Iron Studios, Inc.
Joshua MacDonald is a seasoned game designer currently working at Heavy Iron Studios, Inc. since January 2023. Previously, Joshua served as Lead Game Designer at Studio Monsoon from August 2020 to January 2023 and held the position of General Manager at Tether Alberta between January 2021 and January 2022. Joshua's experience also includes a role as Community Outreach Coordinator at Calgary Meals on Wheels from January 2019 to January 2021, where efforts focused on connecting the Calgary community to essential services. Earlier in the career, Joshua worked as Connections Coordinator at Connect Church from 2016 to 2018, facilitating engagement and personal growth within the church community. Joshua holds a Bachelor of Arts in Christian Studies from The College at Southeastern Baptist Theological Seminary, completed in 2016.
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Heavy Iron Studios, Inc.
Recognized as a leader in developing mass-market titles for video game consoles, Heavy Iron Studios, Inc. is an independent video game developer, based in Los Angeles, California. Originally founded as a THQ studio in 1999, Heavy Iron has worked in close partnership over the years with creators of high-profile animated feature film and licensed TV properties from Disney*Pixar, Nickelodeon, Warner Bros., 20th Century Fox and Zuffa/UFC to offer compelling, interactive gaming experiences across multiple generations of console platforms. Heavy Iron Studios, Inc. has been a wholly independent and privately held company since June 2009 with a combined total of over 36 million units in sales, generating over $500 million in revenue. In 2021, Heavy Iron became part of the Keywords Studios family via acquisition.