Steve Messick has a diverse and extensive work experience in the field of technology and software development. Steve began their career as a Software Engineer at InfoAmerica in 1993 and later worked as a Programmer at Dynamix in 1995. Steve then joined EDX Engineering in 1996 and served as a Programmer for three years. In 1999, they became a Senior Software Engineer at Sierra Entertainment and held this role until 2002 when they moved to LithTech / Touchdown Entertainment as a Technical Director. Steve then worked at Lifesim as a Lead Engineer for a brief period in 2005 before joining WXP as a Technical Lead from 2005 to 2007. Steve then joined GameHouse as a Senior Software Development Engineer in 2007. Steve's most recent and current position is with Hidden Path Entertainment, where they have held various roles. Steve started as a Senior Programmer in 2008 and has since progressed to become the Studio Technical Director and currently holds the role of Director of Technology.
Steve Messick received their Bachelor of Science degree in Mathematics from the University of Washington, where they studied from 1989 to 1993.
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