Bartlomiej Waszak

Senior Lead Software Engineer at High Moon Studios

Bartlomiej 'Bart' Waszak is an experienced software engineer specializing in gameplay and programming within the video game industry. Currently serving as Lead Gameplay Engineer at High Moon Studios since July 2022, Bartlomiej has contributed to significant titles such as Call Of Duty: Modern Warfare III and II. Prior experience includes roles as Senior Software Engineer at Respawn Entertainment, focusing on Star Wars Jedi: Survivor and Jedi: Fallen Order, and as a Gameplay and Physics Programmer at Ubisoft Quebec City, working on well-known franchises such as Assassin's Creed and Rainbow Six Siege. With a strong foundation in programming, starting as a Demoscene Coder within the Antidothum group, Bartlomiej holds a Master's Degree in Computer Science from Nicolaus Copernicus University.

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Los Angeles, United States

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High Moon Studios

Founded in 2002, High Moon Studios is an award-winning studio developing for the Call of Duty® franchise, with past development on over 15 titles including Call of Duty: Modern Warfare, Bungie’s Destiny 2: Forsaken, and Transformers: Fall of Cybertron. We employ more than 100 people in Carlsbad, CA, a seaside city in San Diego County. Our pride is our people and the experiences we have successfully created for our fans. High Moon's talent is comprised of gifted entertainment and technology professionals responsible for some of the most successful games ever made. We have award-winning developers, published artists and specialists recognized as among the best in their fields. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life. High Moon Studios is wholly owned by Activision. To learn more about our studio, please visit us at www.highmoonstudios.com.


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51-200

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