High Moon Studios
Evan John Hay Barker is a Senior Associate Level Designer at High Moon Studios since June 2022, contributing to the development of Call of Duty Warzone's Fortune's Keep and Call of Duty Modern Warfare III, focusing on location design and level blockouts. Evan previously held positions at High Moon Studios as a Level Design Intern, Power Level Studios as a Game Design Intern, and theCoderSchool as a Code Coach, where skills in environment prototyping, game design, and teaching were honed. In addition, Evan served in various roles within Champlain College Esports, managing competitive events and teams. Evan holds a Bachelor of Science in Digital Communication with a focus on Game Design from Champlain College, graduated in 2022.
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High Moon Studios
Founded in 2002, High Moon Studios is an award-winning studio developing for the Call of Duty® franchise, with past development on over 15 titles including Call of Duty: Modern Warfare, Bungie’s Destiny 2: Forsaken, and Transformers: Fall of Cybertron. We employ more than 100 people in Carlsbad, CA, a seaside city in San Diego County. Our pride is our people and the experiences we have successfully created for our fans. High Moon's talent is comprised of gifted entertainment and technology professionals responsible for some of the most successful games ever made. We have award-winning developers, published artists and specialists recognized as among the best in their fields. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life. High Moon Studios is wholly owned by Activision. To learn more about our studio, please visit us at www.highmoonstudios.com.