High Moon Studios
James Hancock is a seasoned level designer with extensive experience in the gaming industry. Currently employed as a Level Designer at High Moon Studios since April 2023, James previously worked at Starbreeze Studios from November 2020 to March 2023, contributing to notable projects such as Payday 3 and several DLC levels for Payday 2. Prior to that, James served as a Level Construction Artist (Technical Level Designer) at TT Games Ltd from June 2015 to November 2020, where contributions included Lego Star Wars The Skywalker Saga and various Lego Marvel titles. James's career began at Rockstar Games as a Quality Assurance Tester from June 2014 to June 2015, involved in testing high-profile projects like Grand Theft Auto V and GTA Online. James holds a Master of Computing (MSc and BSc) in Computer Games Production from the University of Lincoln and a BTEC National Diploma in IT Practitioners in Software Development from Leicester College.
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High Moon Studios
Founded in 2002, High Moon Studios is an award-winning studio developing for the Call of Duty® franchise, with past development on over 15 titles including Call of Duty: Modern Warfare, Bungie’s Destiny 2: Forsaken, and Transformers: Fall of Cybertron. We employ more than 100 people in Carlsbad, CA, a seaside city in San Diego County. Our pride is our people and the experiences we have successfully created for our fans. High Moon's talent is comprised of gifted entertainment and technology professionals responsible for some of the most successful games ever made. We have award-winning developers, published artists and specialists recognized as among the best in their fields. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life. High Moon Studios is wholly owned by Activision. To learn more about our studio, please visit us at www.highmoonstudios.com.