Létitia Lambrechts

Animator 3D/ Generalist 3D at Homo Ludens

Létitia Lambrechts has been working in the field of 3D animation and game development for several years. Létitia started their career with an internship at Fishing Cactus in 2013. Létitia then worked as an infographiste 3D at Immeractive from May 2015 to January 2016, and again from November 2015 to May 2015.

In 2016, Létitia joined Leikir Studio as a main 3D animator, where they were responsible for character rigging, keyframe animation, and integration into the game engine. Létitia stayed with Leikir Studio until December 2017.

From 2016 to 2020, Létitia also worked as an indie developer at LetiGame, where they contributed to the development of a visual novel called "Up until the end" which was released in February 2020.

In 2018, Létitia joined Tilak Healthcare as a 3D artist, where they worked until August 2020.

Most recently, in November 2020, Létitia started working at Homo Ludens as a 3D animator and generalist.

Overall, Létitia has gained valuable experience in 3D animation, game development, and visual storytelling throughout their career.

Létitia Lambrechts began their education in 2003 at Athénée Royale La Louvière section Infographie, where they pursued a CESS degree in Infographie. Létitia completed this degree in 2010. From 2010 to 2014, they attended Ecole Supérieure d'Infographie Albert Jacquard, where they earned a Bachelor's degree in Infographie, with a specialization in Video Games. Following this, from 2014 to 2015, they enrolled in Haute École Albert Jacquard (HEAJ) and focused on studying Animation within the video game field, leading to the completion of another Bachelor's degree.

Links

Previous companies

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Timeline

  • Animator 3D/ Generalist 3D

    November, 2020 - present

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