Eros Carvalho has a wealth of experience in the gaming industry. Starting in 1998, Carvalho worked as a Programmer for Positivo Informática, developing education games and software. Two years later, they joined Ignis Games as a Game Developer, where they analyzed and developed the first MMORPG developed in Brazil called Erinia. In 2003, Carvalho became the CEO of Bitcrafters, where they created a business plan and managed the Jessy project for the German market. From 2005 to 2007, they worked at Sumersoft Tecnologia as a System Analyst, analyzing and developing a billing system and web system. Carvalho then joined Techfront as a Senior Game Producer and Lead Game Programmer, where they analyzed and developed games for PC and Nintendo DS and Wii. In 2012, they became the Mobile Development Manager at Grupo Xangô S/A, managing teams and projects. In 2014, Carvalho moved to DOT Digital Group as a Development Manager, managing teams and projects. Finally, from 2015 to present, Carvalho has been working at Hoplon as the Studio Manager (Head of Studio) and Game Producer, managing multi-discipline areas of a game studio, strategic planning, schedule and budget management, monitoring of KPIs, people and career management, pipeline optimization, and solving conflicts between areas and people.
Eros Carvalho completed a Bachelor of Science in Information Systems from Universidade Positivo in 2003. Eros then went on to earn a Master of Business Administration in BI Business Inteligence from Universidade Positivo in 2018.
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