Hamish Frater

Art Director at Hutch

Hamish Frater has a work experience of over 14 years in the gaming industry. Hamish started working at Sony Computer Entertainment Europe in August 2006 as a Senior Environment Artist, where they were responsible for creating high-end CG environments for various video game products. Hamish worked closely with programmers, designers, management, and outsources. In addition, they managed a small team of Environment Artists. In November 2012, they joined Hutch as a 3D Artist and eventually became an Art Director in October 2018. The end dates for both roles at Hutch are not specified.

Hamish Frater attended the University of Exeter from 1998 to 2001, where they pursued a Bachelor of Science (BSc) degree in Computer Science. After a gap of a few years, they then enrolled at the University of Westminster from 2004 to 2005 to complete a Master of Science (MSc) degree in 3D Modeling and Animation.

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Org chart

Timeline

  • Art Director

    October, 2018 - present

  • 3D Artist

    November, 2012