Bruno Locha is a seasoned software engineer with extensive experience in game development and software solutions. Currently serving as a Senior Software Engineer at Aiyra since January 2024, Bruno manages project versioning across multiple platforms, utilizing game engines like Unity and Godot. Previously, at Hydra Games from August 2021 to January 2024, Bruno led the Core/Infrastructure Team and delivered high-quality games while addressing production challenges. With a Bachelor’s degree in Computer Science from Universidade Federal Fluminense, Bruno's earlier roles include developing GloobGames at Aiyra, creating iGaming applications at Jogo Global, and backend development at Radix Engenharia e Software. Bruno started the career as an intern at TecZelt, focusing on online game platforms and web systems.
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