Rodrigo Alister is an experienced 3D Artist and Generalist with a focused background in character design and game development. Since January 2013, Rodrigo has held various positions, including 3D Designer IV and III at Hydra Games, where responsibilities encompass 3D modeling and asset production for the Unity Engine. Rodrigo's freelance work at ETLOK Studios as a 3D Character Artist involved creating high poly character models for MMORPGs. Previous roles include working at Avatta/Cyberhuman Productions, enhancing 3D scanned data and details for models. In addition, Rodrigo served as a 3D Animation Instructor at SESC SP Commerce Social Service. Academic qualifications include a Bachelor of Technology in Game Development from Universidade Anhembi Morumbi and ongoing studies in Computer Engineering at Universidade Bras Cubas.
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