Joshua Henning has a diverse work experience spanning various roles in the software development industry. Joshua started their career as an Usher at Carmike Cinemas in 2009 and worked there until 2015. In 2016, they worked as a Programmer at Black Sun and also served as a Producer/Tech Lead at Vision Studios for a brief period. In 2017, they joined Carnival Cruise Line as a Game Developer/UI Engineer and later transitioned to GoneGypsyGames as a Developer/Programmer. In 2018, they worked at Continuum Studio, where they contributed to the production of an AR experience application. In 2019, they worked as a Programmer at Inhance Digital before joining HypGames, Inc. as a Software Engineer in 2020. Joshua's experience encompasses roles in game development, programming, and software engineering, highlighting their technical proficiency and adaptability in the field.
Joshua Henning attended the University of Central Florida from 2011 to 2016, where they pursued a degree in Digital Media with a focus on Video Game Design. During their time at the university, they concentrated on developing their skills in computer games and programming.
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