Adam Stewart has over 10 years of work experience in the software engineering industry. Adam began their career in 2009 as a Programmer at Plutonium Pixel Productions, where they worked on the game "Tension Rising". In 2010, they moved to VRSim as a Software Programmer, where they worked on simulation training systems for welding and spray painting. In 2011, they joined Bohemia Interactive as a Software Designer and Jr Software Engineer, where they worked on the VBS2 simulation engine. In 2012, they moved to Logistic Services International, Inc. as a Software Engineer II. In 2014, they joined In-Depth Engineering as a Software Engineer and in 2019 they became the Lead Engineer at IllFonic.
Adam Stewart attended Full Sail University from 2008 to 2010, graduating with a Bachelor of Science (BS) in Computer Games and Programming Skills.
Sign up to view 0 direct reports
Get started