Vincent Breton

Principal AI Engineer at IllFonic

Vincent Breton is a seasoned AI Engineer with extensive experience in game development and programming. Currently serving as Principal AI Engineer at IllFonic since November 2024, Vincent has previously held the position of Lead Engineer for Last Expedition at 5BY5 Interactive, where responsibilities included developing core AI systems and a GOAP approach for bot behavior. Vincent's expertise extends to roles as Principal Software Engineer at The Multiplayer Group, focusing on AI for a Battle Royale mod, and Senior AI/Gameplay Programmer for projects such as the Gothic Remake and Ghost Recon Breakpoint. Career highlights include developing a modular AI system for multiplayer environments at Ubisoft and providing customer support for HumanIK integration at Autodesk. Vincent's technical foundation is rooted in a degree from EPITA, specializing in computer sciences.

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