Martin Bohm is a Workflow Technical Director specializing in look development, lighting, and rendering at Image Engine Design Inc. from 2016 to the present, where they have contributed to high-profile projects such as "Game of Thrones" and "Logan." They began their career as a Modeling Artist and Texture Painter at Uncharted Territory in 2010 and have since held various roles, including Lighting TD and 3D Generalist at several renowned studios, including Double Negative and Cinesite. Martin earned a Diplom in (3D-) Animation from the University of Film and Television in 2011.
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