Nicholas Zehl

VR Developer at Immerse

Nicholas Zehl is a VR Engineer at Immerse since June 2021, specializing in the development of interactive environments, objects, and tools for educational scenarios, in collaboration with an instructional design team. Previously, Nicholas worked as a VR Development Intern at Immerse from May 2019 to August 2020, contributing to similar projects while completing a bachelor's degree. In early 2019, Nicholas served as the Lead Architect for the game Spirit Labyrinth at Magic Spell Studios, focusing on the organization and structure of the game's development. Nicholas earned a Bachelor of Science in Game Design & Development from the Rochester Institute of Technology between 2017 and 2021.

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