Immersion
Juliette Vauchez is an experienced professional in human factors engineering, currently serving as an Ingénieure en Facteur Humain at Immersion since May 2020. In this role, Juliette focuses on understanding user needs through user-centered design methods, contributing to various project phases including planning, exploration, ideation, generation, and evaluation. Juliette also holds a position as an Ingénieur Facteur Humain at Fanyao, where responsibilities include teaching Kung-Fu Wushu classes to children and adults. Additionally, Juliette has been involved with the Fédération Française de Karaté et Disciplines Associées, serving as a member of the committee for the French Wushu Kung-Fu Association from June 2018 to June 2022. Previous experience includes an internship at ACRELEC, where Juliette contributed to the development of HT solutions, market studies, and product demonstrations. Juliette holds an engineering degree from ENSC - BORDEAUX INP and multiple qualifications in martial arts instruction.
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Immersion
Immersion creates immersive and collaborative workspaces. Beyond improving the performance, efficacity and efficiency of their solutions, their ambition is to instil pride amongst their client’s employees. A catalyst for innovation, an expert in virtual and augmented reality, and a designer of spaces and interfaces… Above all, Immersion is an architect of solutions that shape and reinvent the work experience. And what do these solutions have in common? They put people back at the heart of technological innovation by focusing on the user experience. A pioneer in virtual reality since 1994, Immersion now boasts a multidisciplinary team with a wide range of expertise. Immersion selects, invents, patents, and distributes innovative technological products. Immersion integrates immersive and interactive systems, combining headsets, large image walls and collaborative tables. Immersion develops “Shariiing,” their software solution for presentations and collaborative work. And lastly, Immersion also develops mixed reality applications, participates in national and European research projects, and conducts user studies. Whatever their size or field of activity, private and public sector players are using their immersive and collaborative workspaces for innovation, production, marketing, training, and maintenance purposes