Curtis LaBoiteaux

Unity Developer at Immersive Wisdom

Curtis LaBoiteaux has a diverse work experience spanning over a decade. Starting in 2008 and 2009, they worked as a Student Orientation Leader at Northern Kentucky University. Curtis then joined Capture Interactive in 2014 as a Software Engineer, where they used the Unity Game engine to develop interactive touch screen applications. Curtis moved on to Kaleidoscope Innovation and Product Design in 2016 as a Unity Developer, focusing on VR development, graphics and shader programming, and interactive application implementation. Curtis'smost recent position is with Immersive Wisdom, where they are currently working as a Unity Developer since 2019. Overall, Curtis has gained expertise in Unity development, interactive application creation, and VR development throughout their career.

Curtis LaBoiteaux pursued their education in the field of Computer Science. Curtis began their academic journey at Northern Kentucky University in 2007 and successfully completed their Bachelor of Science (BS) degree in Computer Science in 2011. Building on their undergraduate studies, they went on to pursue a Master of Science (MS) degree in Computer Science at the DigiPen Institute of Technology from 2012 to 2014.

Links

Previous companies

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Timeline

  • Unity Developer

    August, 2019 - present