Juha Kivistö has a long history of experience in the software engineering industry. Juha began their career in 2000 at Nokia Siemens Networks as a Software Specialist, programming and testing fixed point DSP algorithms to be used in 3G network elements. Juha then moved up to Senior R&D Engineer and R&D Engineer roles, specializing in speech processing algorithms such as Noise Suppression, Echo Cancellation, Speech level control and speech coding algorithms as well as speech transcoding. In 2008, they moved to G-cluster as a Senior Software Engineer, developing a unique server based gaming platform. Juha specialized in video capturing technologies (DirectX, OpenGL), image scaling, Graphic card evaluation, Game server performance analysis and testing, video-encoding technologies, NVIDIA GRID platform, AMD Sky platform, cloud gaming system scaling and performance analysis, game porting, and test tools development. In 2017, they joined Infrakit as a Senior Software Engineer, working on a revolutionary digital system for infrastructure project management.
Juha Kivistö attended Teknillinen korkeakoulu-Tekniska högskolan from 1996 to 2002, where they earned an MSc. in Tech.
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