Michael Beitzel is a Build and Release Engineer at InMotion Software, specializing in DevOps pipeline engineering for NBA2K game titles. With prior experience as a QA Automation Engineer at both Malauzai Software and Finastra, Michael contributed to creating automated frameworks and test cases using Java and Python. Earlier roles include QA Analyst at InMotion Software, where automation strategies were developed, and Quality Assurance Associate at Accruent, focusing on testing protocols. Michael's technical background began in the United States Department of Defense and the US Air Force, showcasing a diverse skill set in engineering and quality assurance, supported by an Associate's degree in Game and Interactive Media Design from Austin Community College.
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