Robin Vonsien is an experienced software developer specializing in Unity3D and C#, currently serving as a Senior Unity Developer at InnoGames GmbH since April 2017, after progressing from the role of Unity Developer. Prior to this, Robin worked as a Software Engineer at Daedalic Entertainment GmbH from January 2013 to March 2017, where responsibilities included the development and management of a Continuous Integration (CI) system for daily automated builds. Earlier experience includes a position as a Technical Support Specialist and Trainer at the Apple Store in Munich, where skills were honed in analyzing software and hardware issues related to Apple devices and providing technical support to customers. Robin holds a Bachelor of Science (BSc) degree in Game Programming from SAE Institut München, completed in 2012, and achieved a Fachabitur in Technisches Fachabitur from FOS/BOS München in 2010.
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