Ángel González Escobar

QA Engineer at Intelygenz

Ángel González Escobar has a diverse work experience starting in 2013 as a Web Developer at MyObserver, where they worked on front-end and back-end development using HTML, CSS, and Python. Ángel also utilized libraries such as JQuery and Google Charts and performed version control using TortoiseGit.

In 2016, Ángel worked as a Developer at Food Experts S.L., focusing on front-end and back-end development using HTML, CSS, C#, VB.NET, and SQL. Ángel also gained experience in version deployment through VCS (Git).

From 2017 to 2019, Ángel worked at Dimática Software Development as a Developer, specializing in device connection using OCPP protocol through SOAP communication. Ángel also continued their front-end and back-end development using HTML, CSS, C#, VB.NET, and SQL.

In 2019, Ángel collaborated as a VFX Artist at Rogue Titan Games for a brief period.

From 2019 to 2020, Ángel was an R&D Software Developer at Valid, where they focused on cloud services development using Azure, C#, and JSON. Ángel also worked on front-end and back-end development using HTML, CSS, C#, JavaScript, and jQuery. Additionally, they contributed to desktop app development and maintenance using C#, Java, and VB.

In 2020, Ángel joined Fujitsu Spain as a Software Analyst, where they worked until July.

Since 2022, Ángel has been employed as a QA Engineer at intelygenz, but no end date is provided.

During their tenure at Grupo R. FRANCO from 2020 to 2022, Ángel held the position of QA Engineer, responsible for creating and managing test plans to ensure product quality, conducting testing of online slots games, and testing slot games for casinos, gambling halls, and bingos using TestRail.

Ángel González Escobar's education history begins in 2011 when they attended C.C. Salmantino and earned a degree in Multiplatform Applications Development at EQF Level 5. Ángel'sfield of study during this time was programming.

From 2014 to 2018, Ángel continued their education at Universidad Politécnica de Madrid, where they pursued a degree in Computer Engineering at EQF Level 6. Ángel'sfocus during this period included programming, systems, and networks.

In 2018, Ángel enrolled in Universidad Politécnica de Madrid once again, this time for a Videogames Design and Development Master's degree at EQF Level 7. Ángel'sstudies emphasized videogames, programming, and design.

These experiences highlight Ángel's educational journey, with a progression from Multiplatform Applications Development to Computer Engineering and finally to a Master's degree in Videogames Design and Development.

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