Invincibles Studio
Sean Griffin has extensive experience in quality assurance testing, having worked in various roles at Sony Computer Entertainment Europe, Black Forest Games GmbH, and currently at Invincibles Studio. With a strong understanding of TRC, methodical working approach, and excellent problem-solving skills, Sean has contributed to ensuring compliance with technical requirements, bug testing, and providing qualitative feedback on titles for the PlayStation platforms.
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Invincibles Studio
Since 2004, Invincibles Studio has been creating high quality, successful soccer management games. The company strives to ensure that there are no barriers to anybody playing its games and that the games are available for free on as many devices and in as many languages as possible. Since inception, over 50 million people have registered to play Invincibles Studio games, with more than one million very actively engaged users playing each month. Many users have been playing since the first game, Soccer Manager Worlds, was launched in 2005. Soccer Manager Worlds is a successful MMO. Originally only opened to friends and family of the developers, its fanbase grew rapidly through word of mouth and now has hundreds of thousands of people logging in to play it every day from all over the world. In late 2012, using HTML5, the company began developing a high quality 'single player' management game of the standard typically found on PCs and consoles. It was finally launched in 2015 with the title 'Soccer Manager 2015’. Invincibles Studio continues to grow from strength to strength.