Martin Pigeon is a seasoned animation professional with extensive experience in the gaming industry. Currently serving as Principal 3D Animator at Invoke Studios since May 2022, Martin previously held various positions at Ubisoft Montréal from July 2007 to May 2022, culminating in the role of Team Lead Gameplay Animator for unannounced projects and major titles such as Watch_Dogs 2 and Watch_Dogs. Prior to Ubisoft, Martin worked as a MotionBuilder QA Specialist at Autodesk from March 2004 to July 2007 and completed an internship as an XSI QA Intern at Softimage in early 2004. Educational qualifications include studies at Centre NAD and UQAM, along with a DEC in Visual Arts from Cégep Saint-Jean sur Richelieu.
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