ML

Michael Lojko

Lead Game Systems Engineer at Jagex

Michael Lojko has a diverse work experience spanning several roles in software development. Michael started their career in 2010 as a Software Developer at DuPont Teijin Films, where they worked on designing, developing, and testing in-house software. Michael also played a crucial role in the development and support of the Vidiscan recording software. In 2011, they worked as a Freelance Software Developer for Business Search Local, where they developed C# applications and improved JavaScript tools and database design. In 2012, they joined Synoptics Ltd as a Junior Software Developer, focusing on the continuous development of ProtoCOL 3 and GeneSys software. Since 2013, they have been associated with Jagex, starting as a Web Systems Developer and gradually progressing to roles such as Game Engine Developer, Senior Game Systems Engineer, and currently serving as the Lead Game Systems Engineer. At Jagex, they have been responsible for the development of game systems, core engine, and client and server architecture of RuneScape and Old School RuneScape. Michael has also represented the company at public events and delivered presentations at universities and game festivals.

Michael Lojko attended Teesside University from 2008 to 2012, where they earned a Bachelor of Science (BSc) degree in Software Development. Prior to attending university, they studied at Macmillan Academy, details about their degree or field of study during this time are not provided.

Links

Timeline

  • Lead Game Systems Engineer

    April, 2022 - present

  • Senior Game Systems Engineer

    April, 2020

  • Game Engine Developer

    June, 2016

  • Web Systems Developer

    May, 2013