Jason Key is a seasoned visual effects artist with extensive experience in the gaming and film industries. Currently serving as Principal VFX Artist / Evangelist at JangaFX since August 2020, Jason has previously worked as Lead VFX Artist at Hi-Rez Studios on the game Rogue Company and contributed to Call of Duty: Infinite Warfare at Infinity Ward. Early career highlights include creating VFX for Lichdom: BattleMage and working as a principal VFX artist on major titles such as Deadpool and Transformers: Dark of the Moon while at Activision | Blizzard (High Moon Studios). Jason’s diverse background also encompasses lighting and compositing roles in various studios and foundational UX design roles at IronCAD, combined with advanced education in Mechanical Engineering from the Georgia Institute of Technology.
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