Kieran Love

Lead Software Engineer at JigSpace

Kieran Love has an extensive work experience spanning from 2006 to 2019. In 2006, they were the Lead Games Programmer for Torus Games, where they worked on multi-platform titles and was responsible for the successful development of an original-IP Nintendo Wii console game. From 2008 to 2011, they worked at Monash University as a Lecturer & Tutor and Analyst Programmer, where they developed and taught a unit on game programming concepts in C++ using DirectX and designed and developed the Australian Prostate Cancer Registry. From 2011 to 2013, they were the Test Engineering Manager and Lead Software Engineer in Test at IRESS, where they managed a test team of five analysts and developers and achieved a 50% reduction in software release testing time. From 2014 to 2019, they worked at Electronic Arts (EA) as a Software Engineer, developing mobile games and tooling for iOS and Android across various projects including Need For Speed: No Limits. In 2019, they joined JigSpace Inc. as a Senior Software Engineer and Software Engineer.

Kieran Love attended Monash University from 2003 to 2006, where they earned a Bachelor of Information Technology and Systems (Multimedia Games Development). Kieran'sfield of study included Software Engineering, Games Development, and Web Development.

Links

Previous companies

Monash University logo
Electronic Arts logo

Timeline

  • Lead Software Engineer

    April 1, 2023 - present

  • Senior Software Engineer

    September, 2021

  • Software Engineer

    May, 2019