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Henrique Sousa

Co-Founder at Joyglitch

Henrique Sousa has a diverse range of experience in the gaming industry. In 2013, they worked as a Game/UX Designer at PlayMotion TV Apps, where they designed games for various platforms and clients. In 2014, they were a Game Designer at STORIES STUDIO and ZUPER BRAIN. Henrique also worked as an Independent Game Designer & Developer during this time. In 2015, they worked as a Game/UX Designer at LisbonWorks, where they designed games for IPTV set-top boxes and Smart TVs. From 2016 to 2020, they worked at Socialpoint as a Game Designer and later as a Lead Game Designer on Monster Legends. Henrique was responsible for leading and supporting a team of designers and contributed to the creation of new characters. In 2020, they joined MadBox as a Game Lead & Senior Game Designer, where they led the design and development of several unreleased games. Since 2022, they have been a Co-Founder of Joyglitch.

Henrique Sousa obtained a Master's Degree in Cinema and Audiovisual Arts from Universidade Católica Portuguesa from 2010 to 2014. Prior to that, they completed their Bachelor's Degree in Sound and Image at the same university from 2007 to 2010. Additionally, they attended various workshops, including "International Summer School on iOS Game Development" at Polytechnic of Leiria in 2012, "Introduction to Programming for Android and iPhone/iPad" at Universidade Católica Portuguesa in 2011, and "Screenwriting for New Media" at UT Austin | Portugal in 2010. Henrique also obtained a certification in "Unity Multiplayer: Intermediate C# Coding & Networking" from Udemy in 2021.

Location

Porto, Portugal

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Joyglitch

Joyglitch is a small game development studio based in Porto, Portugal. We're a tight-knit group of passionate game developers focused on creating moments of fun and joy in unexpected ways.


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Headquarters

Porto, Portugal

Employees

1-10

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