Hua D.

Render Engineer 2 at Kabam

Hua D. has a diverse range of work experience in the gaming industry. They started their career at Archiact Interactive as a Lead Developer from March 2014 to October 2014. They then moved on to Qinlu Software Inc as a Lead Game developer & Project Manager (contract) from November 2014 to March 2015. Following this, they worked at Yidai Media Corporation as an IOS & Android developer from June 2015 to February 2016.

Hua D. then joined IGG, where they held multiple positions over several years. They started as a Lead Developer in October 2017 and also took on roles as a Lead Unity Developer and a Lead Technical Artist. From November 2017 to January 2021, they served as an Associate Producer. In January 2021, they became an Investment Manager (M&A) and held the position until October 2021. From June 2016 to March 2022, Hua D. also worked as an Executive Assistant to the CEO. Additionally, from January 2019 to March 2022, they served as a Technical Artist/Engine Programmer Director.

Most recently, Hua D. joined Kabam in April 2022 as a Render Engineer 2. In this role, they are responsible for providing and implementing high-quality and cost-effective graphics solutions for new and existing games. They also write shaders and debug rendering code to support various mobile devices.

Hua D. attended The University of British Columbia from 2008 to 2013, where they obtained a Bachelor of Science (B.S.) degree in Computer Science.

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