Nate Sartain is a highly experienced Lead Environment Artist, currently working on an unannounced project at Visual Concepts. With a background in education, Nate has taught game art and design at Keiller Leadership Academy and John Paul the Great Catholic University. Previously, Nate has also worked as a Sr. Environment Artist at PlayStation and High Moon Studios, creating art for various games such as Call of Duty and Destiny 2. Nate's expertise includes 3D modeling, texturing, and lighting using tools like Maya, Max, and Substance Painter.
Sign up to view 0 direct reports
Get started