Reuben Thompson has extensive experience as a Sound Designer, Music Composer, and Engineer in the gaming industry. With a background in composing, mixing, and mastering music and sound effects for video and mechanical gaming machines, Reuben has collaborated with various teams to achieve desired audio results. Reuben has worked with companies such as King Show Games, VGT/Aristocrat, and fine Orange games, showcasing their talents in composing music for games like Breach, Rec Room, and Iron Chef America. Reuben's expertise also extends to roles such as Game Producer and Quality Assurance Lead, demonstrating their diverse skill set in the gaming industry. Additionally, their experience in concert system sales and design further highlights their versatile background in sound engineering.
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