Nick Tziamihas is a seasoned Systems Architect with extensive experience in software engineering and game development. Currently serving as the Systems Architect at Kingdom Death since April 2020, Nick designed the architecture and led core development for the digital adaptation of the board game Kingdom Death: Monster. As a Freelance Systems Architect for Toptal and Lead Software Engineer at CREAT3D Productions, Nick focuses on software engineering, project management, interface design, audio engineering, and storyline writing. In addition, Nick contributes as a Senior Software Engineer at Crowbox, specializing in UI, AI behavior, and framework development for the game ENDCIV. Previously, Nick was the CEO and Lead Software Engineer at InsurgentX Entertainment LTD, overseeing company administration and leading various aspects of software and audio engineering, while also working on the iOS RPG Acheron Prime. Nick holds a Bachelor's degree in Electrical and Electronics Engineering from the Technological Institute of Larisa.
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