David Meade

Staff Software Engineer at Kinship

David Meade's work experience begins in 2005 at GameSyn, where they worked as a Community Manager, overseeing community involvement, organizing tournaments, and managing game servers and discussion forums. In 2012, they had a marketing internship at the National MS Society, where they handled event fundraising and organizing tasks. From 2009 to 2016, at Monochrome, Inc., they held various roles, including Public Relations for Zombie Panic: Source, giving feedback and testing game aspects, and managing social media for game titles. From 2014 to 2019, at Lever Games, LLC, they served as the Chief Operations Officer and took on multiple roles related to game production, such as Marketing Manager, UI/UX Designer, and Release Coordinator. At Nike, starting in 2017, David Meade worked as a Junior Engineer at Valiant Labs, where they built an internal dashboard and later became a Frontend Developer and then a Frontend Engineer for Nike Adventure Club. Their responsibilities included authentication transition, form generation, and integration with third-party services. In 2021, they worked as a Software Engineer at WLCR.io, providing consultations and assistance in React projects. Lastly, in 2021, they joined Crowd Cow as a Senior Software Engineer before transitioning to the same role at Kinship.

David Meade attended Carpinteria High School from 2006 to 2009, where they obtained their high school diploma. Following that, from 2014 to 2015, they enrolled at Portland Community College and earned an Associate's Degree in Computer Science. Currently, it is unknown whether they completed their degree at Portland State University, where they studied Computer Science.

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