Tobias B. has a diverse work experience in the technology industry. Tobias started their career in 2014 at Daimler AG, where they worked as a Quality Control specialist until 2017. In 2013, they joined ChronoCraft as a Lead Software Developer, where they played a significant role in the development of a MMO game. At ChronoCraft, Tobias created a distributed server architecture, a data-driven UI system, and an intelligent AI system for monsters. Tobias also developed various developer tools and collaborated with artists and the community. In 2018, they joined Knuddels GmbH & Co. KG as a Full-stack Developer.
Tobias B. attended the University of Tübingen from 2014 to 2018, where they obtained a Bachelor of Science degree in Computer Science.
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