Miguel Rodriguez has a diverse range of work experience in the gaming industry. Miguel worked at Kylotonn - KT Racing from 2015 to the present, starting as a Gameplay Programmer and eventually becoming the Lead AI Programmer. Prior to that, they worked at Riva Digital from 2013 to 2014 as a Gameplay Programmer, and at Piranha Bytes in 2012 as a Gameplay Programmer. Miguel also had experience at Birdies Road in 2011 as a Gameplay/AI Programmer, at Ubisoft from 2009 to 2010 as a Gameplay Programmer, and at Lexis Numérique from 2007 to 2009 as a Gameplay/AI/Tools Programmer. Additionally, they worked at Ubisoft in 2006 as an Engine/Gameplay Programmer.
Miguel Rodriguez obtained a Master's degree in Computer Science and network from the Professional Institute of University at Blois (41) between 2005 and 2006.
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